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Level Up: Advanced 5th Edition

Created by Morrus

Level up your 5E game! The standalone advanced 5E tabletop RPG which adds depth and diversity to the game you love! www.levelup5e.com

Latest Updates from Our Project:

New Project Launched: Level Up: A5E Gate Pass Gazette Annual 2022
over 1 year ago – Tue, Jan 10, 2023 at 07:55:55 AM

Hi all! Level Up: A5E Gate Pass Gazette Annual 2022 is now live!

Click here to pledge now!

A 220-page hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! Between these covers you will find:

  • 33 archetypes (subclasses) such as the seafaring scourge, stromwalker, and bladeseer.
  • 6 backgrounds like the convict or the fey servant.
  • The complete Artificer character class with the bombardier, machinist, and stitcher archetypes.
  • 2 new combat traditions, Beast Unity and Arcane Knight, stocked full of combat maneuvers.
  • 8 new cultures like the fey court, blood pack, and avian sky-seeker Simerengo.
  • 6 new destinies such as death, fire, and light.
  • 12 new exploration challenges including festering sewer tunnels, sucking bogs, and the unique Elsenian Span.
  • 46 new feats enabling you to embrace your inner werewolf, master the shield, or stand out in the city.
  • 7 new heritages, including the constructed, the spiderfolk, and the dreamborn.
  • 42 new magic items, from the defensive umbrella to the fan of whispering and the shackle of the ghostheart covenant.
  • 25 new monsters such as blood maggots, poltergeists, and the mysterious fateholder.
  • 11 new mundane items from spring-heeled boots to sword canes.
  • 14 new spells for a range of classes!

Click here to pledge now!

Your early pledge will help us have the strongest possible launch! 

Thanks! 

Morrus

Here's Gate Pass Gazette #10!
over 1 year ago – Fri, Dec 09, 2022 at 11:45:26 PM

I know what you're all thinking -- where's GPG#10? Well, it's right here, and it's a doozy!

https://www.patreon.com/gatepass

Click to subscribe!

Decidedly Urban Living: Feats for Citified Heroes
From the most sprawling metropolises to brisk market towns, each urban  settlement is a living thing. Every city has its own rhythm, its own  unique peculiarities. It takes a special kind of adventurer to navigate  these complications, threats, and opportunities, and the following feats  are meant for just such characters. By Tyler Omichinski

Practical Magic: Useful Utility Spells
A lot of spells are created with the adventuring life in mind, but there  also exist those that make life much easier for ordinary people with a  bit of magic at their disposal. Adventurers that take the time to learn  this “humble” magic may just discover that even spells not specifically  created with adventuring in mind can be very useful indeed. By Peter N  Martin

Primeval Destinies
Not all that sparks an adventurer is as logical and as petty as the  concerns of mortals. Some are driven by the very heartbeats of creation  and its aspects. From the brilliant roar of fire’s passion to the quiet,  unfeeling solitude of ice; from the purifying truth of light, to the  mysterious concealment of darkness, primeval destinies manifest in  strange and eventful lives. By Andrew Engelbrite

Extraordinary Archetypes
There are plenty of warriors forged into champions in training halls and  many mages that excel by studiously researching arcana, but ultimately  some can only realize their true selves by practicing unique disciplines  and techniques they were destined to embody, forging their astonishing  powers in the fires of conflict. Once these uncanny adventurers embrace  their destined paths, there’s little they cannot accomplish, and history  is filled with their legendary exploits. By Mike Myler

Here's Gate Pass Gazette #9!
over 1 year ago – Mon, Nov 07, 2022 at 06:03:11 PM

Hi folks! We have a great issue for subscribers this month, with new marshal archetypes, an entire new combat tradition, new heritages, and more!

https://www.patreon.com/gatepass

Heritages of the Coral Climates
The seas and shores of tropical climes teem with life, so it’s only appropriate for two new heritages to emerge from them. This article presents the tentacular pode and the sharklike galeoni. By PJ Coffey.

Heirs of Command: Marshal Archetypes
Marshals come in many shapes and sizes, from fearless commanders to shadowy criminal masterminds. This article introduces three new marshal archetypes, each at home in their own battlefields. Additionally, we introduce a new stronghold type in the form of a ship, and the new sailor follower. By Russ "Morrus" Morrissey.

Heaven’s Roof
Set among the Skyreach Mountains, Heaven’s Roof is a city built among the clouds. From distant peaks across the valleys the settlement appears to sit atop a floating tableau of rock with the single, thin bridge of the Elseanian Span tethering it to the rest of the world. This article presents NPCs, potion variants, exploration challenges and more for use in campaigns that brave the mountain heights. By Marc Kenobi

Mythical Martial Maneuvers: The Arcane Knight
Not unlike rare spells, some combat traditions are zealously guarded by those who have developed them, and the Arcane Knight tradition is no exception. In addition to the combat tradition itself, this article introduces the Order of the Argent Eye, an organization of arcane knights who are willing to train those who have the interest and aptitude, as well as the order’s tome of the spellblade, a magic item which grants a character access to their signature techniques. By Rachel Williamson.

New Tools On A5E.tools!
over 1 year ago – Wed, Oct 19, 2022 at 11:45:29 PM

New tools are continually added to A5E.tools, the official tools site for Level Up: Advanced 5th Edition. Not only does the site contain the rules of the game, and searchable directories of spells, monsters, magic items, and more, but it also includes things like stronghold builders, random encounters, a monster builder, and much more.

More recently two new tools have been added in beta form.

Basic Character Builder  

This basic character builder simply lets you create a 1st-level character using the rules from the Adventurer’s Guide. It guies you through the steps needed to make your character, selecting heritage, culture, and so on, choosing from class features and equipment packs, and then presenting you with a finished character. It’s very simple and quick to use. Note that this currently only makes 1st-level characters.

Try the character builder here.

Dungeon Generator  

One of the stretch goals in the recent Dungeon Delver’s Guide Kickstarter was the random dungeon generator. Well, that’s now live on the site, 5 months earlier than promised! You can select one of 8 dungeon themes (bastion, temple, tomb, sewer, etc.) and a dungeon level from 1-20, and the generator will build you a quick dungeon using the DDG’s NODES system.

Try the dungeon generator here.

Other Tools  

Other tools added over the last few months include:

  •  Encounter Builder. Uses the CR and encounter building tables to give you the totla CR of an appropriate encounter for parties of various sizes and levels.
  •  Monster Builder. Using the monster building guidelines in the Monstrous Menagerie, this tool helpe you design a monster. It gives you the base stats; it’s then up to you to tweak it to taste and fill in the details.
  •  Object Statistics. A basic generator - choose an objects size and material and it will feed back its AC, hit points, damage threshold, and bash DC.
  •  Random Book Titles. This will create evocative books for you to place in your dungeons or on your archvillain’s shelves.
  •  Random Boons & Discoveries. Using the travel rules in T&T, these boon and discoveries are rewards for successful exploration challenges.
  •  Random NPCs. Get NPC names and brief descriptions.
  •  Random Social Encounter. Social encounters along the road, ready for the Narrator to embellish as needed.
  •  Random Travel Scenery. Random scenery to enhance any journey
  •  Random Treasure Generator. Using the treasure tables in T&T, quickly generate a treasure hoard of any size and level.
  •  Stronghold Builder. Build a stronghold based on the rules in the AG. Simply select its size, type, quality, and any usual features, and the builder will do the rest.

Gate Pass Gazette #7 Is Here!
over 1 year ago – Thu, Sep 08, 2022 at 03:13:31 AM

It's time for your monthly dose of official new Level Up: A5E content!

https://www.patreon.com/gatepass

Sea of Sand By Marc Kenobi
Sand reaches as far as the eye can see as sweat begins to trickle down your neck. The early morning sun is already baking the land with a relentless fury, and you cannot imagine how any creature can survive in this empty expanse of rolling dunes. Like the oceans to the west, some believe this desert never ends, but your destination lies on the far side of the Sea of Sand, so cross it you must. This article introduces exploration challenges, magic items, and a monster variant that can be used together or individually to add some desert heat to your game.

Streamline Your Dungeons: The Delving Journey Mechanic By Rachel Williamson
Introducing the new Delving system to augment your dungeon crawl. Take on roles, utilize dungeon-specific journey activities, and keep the adventure interesting and streamlined for players and Narrators alike.

Cunning Curses 2: Hauntingly Hexed By Cassandra Macdonald
A follow up to the previous Cunning Curses article, here are six more cursed magic items too tempting for your players to pass up! As before, some of these items will have escalations, which can empower the item’s benefits…as well as its curse.

To Go on Account: Archetypes for a Piratical Crew By Sarah Breyfogle
Little commands the popular imagination like the Golden Age of Piracy, and the seas of Level Up are filled with plunder for those bold enough to seek it out. But a seafaring adventure calls for adventurers to match, so weigh anchor, set the sails, and choose your piratical path! These archetypes are the most at home on the seas, but can be easily included in a landlubbing campaign with heroes that operate outside the realm of law.